Dark Harvest - 48 Hour Solo Game Jam
Overview
Dark Harvest is a game I made in a 48 hour game jam with the theme Harvest. 
Skills Developed
• Creating atmosphere and tension within my games.
• Coming up and executing ideas.
• Working under strict time pressure to create a finished product.


Coots Great Escape - 96 Hour Solo Game Jam
Overview
Coot's Great Escape was created in a 96 hour game jam with the theme being around cats. 
Skills Developed
• Pixel art skills.
• 2D Level design.
• Programming in C#.
• Game polish.