Hello Operator! - 48 Hour Team Game Jam
Overview
Hello Operator! was made in a 48 hour game jam where the theme was Connect. Myself and three others came up with the idea of a switch board operator, who using clues on his desk would connect calls together within a certain time limit.
The game was judged by industry professionals and ended up placing 1st out of the over 100 games in the jam.
What I did : Programming and Mechanic Design. Anything in engine.
What I didn't do : Art Assets, Puzzle Design and Dialogue Writing.
Skills Developed
• Creating games under strict time limits
• Programming with C#
• Working with a team
Dark Harvest - 48 Hour Solo Game Jam
Overview
Dark Harvest is a game I made in a 48 hour game jam with the theme Harvest.
Skills Developed
• Creating atmosphere and tension within my games.
• Coming up and executing ideas.
• Working under strict time pressure to create a finished product.
Coots Great Escape - 96 Hour Solo Game Jam
Overview
Coot's Great Escape was created in a 96 hour game jam with the theme being around cats.
Skills Developed
• Pixel art skills.
• 2D Level design.
• Programming in C#.
• Game polish.