Introduction
This project was made in around 8 weeks for project management. The module allowed us the freedom to create whatever project we wanted.
Inspired by a mix of detective games like Return of the Obra Dinn and The Case of the Golden Idol, I created a first-person detective game where the player has to solve a murder in a small apartment. The twist though is the player can switch between two different times, just after the murder has taken place and one week before it.
Skills Developed
• Management of a Large Project
• Creating Design Documentation
• Level Design
• Blueprints and Scripting
• Texturing with Substance Painter
• Lighting and Atmosphere
• Writing narrative and clue design specifically for detective games.
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Pre-Production

As this was a large project that I had to juggle with other university modules and personal life it was essential to plan out the project into small manageable chunks. As this was a solo project I opted for a waterfall approach, I set goals although out the project and managed to hit every one in timeframe. Due to my planning and pre-production the project was completed successfully.
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Key Features

Read clues and find key words to use in the investigation.

Use found words to fill in the detective's book.

Solve puzzles.

Travel through two different times.
